Author Topic: Why did you remove MotionBlur optimizations from the roadmap again?  (Read 5775 times)

2021-04-21, 08:19:46

Core2000

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Why did you remove MotionBlur optimizations from the roadmap again? This is our main concern for the next versions :)

2021-04-21, 13:06:30
Reply #1

TomG

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Don't forget there are some improvements to Motion Blur which come from the multi-instance support (https://trello.com/c/QHP1fxyW/90-improved-multi-instance-support ) - you'd need to be more specific about what problems you are having with motion blur to identify whether the multi-instances improvements will fix those.
Tom Grimes | chaos-corona.com
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2021-05-03, 08:36:49
Reply #2

Core2000

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Don't forget there are some improvements to Motion Blur which come from the multi-instance support (https://trello.com/c/QHP1fxyW/90-improved-multi-instance-support ) - you'd need to be more specific about what problems you are having with motion blur to identify whether the multi-instances improvements will fix those.

We just need motion blur support for all animation elements like object deformations, fields, multiinstances, vectormotion etc.

2021-06-11, 14:44:13
Reply #3

nnzz

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Will motion blur work with animated characters in corona 7? Or is there any way to make it work in version 6? Thanks!