Author Topic: Material Overide Preserve Displacement  (Read 1928 times)

2014-05-01, 13:29:34

mattico

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Hi,

One of the great things about the Vray displacement workflow is that the displacement is assigned to the object not through the material.

When I am setting up my lighting I often use a material overide set to a flat default grey, so I can concentrate on only my lighting. When i do this in Vray the displacment is preserved, but in Corona it is completely removed.

It would be great if there could be an option to preserve the individual material displacment when using the global material overide.

Thanks

2015-01-20, 16:06:32
Reply #1

Ondra

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Implemented
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)