Author Topic: VR Warp metadata  (Read 3295 times)

2017-05-01, 18:38:47

Fluss

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It would be usefull to store VR warp metadata into corona exr in order to be able to edit panoramas afterward.

2017-06-09, 19:44:53
Reply #1

Ondra

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We have it in .jpeg because there are no VR devices capable of loading exrs. If that changes, we will implement this
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-07-09, 15:33:17
Reply #2

Fluss

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It would be usefull to store VR warp metadata into corona exr in order to be able to edit panoramas afterward.

What about exporting vr images as exr in order to edit them in CIE and then be able to export them as jpg from there WITH metadata ???
« Last Edit: 2017-07-09, 15:37:24 by Fluss »

2017-07-09, 16:48:05
Reply #3

alexyork

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It would be usefull to store VR warp metadata into corona exr in order to be able to edit panoramas afterward.

What about exporting vr images as exr in order to edit them in CIE and then be able to export them as jpg from there WITH metadata ???

+1 on this. We like to render to EXR almost all the time, so if we can then save out from Photoshop or CIE > JPG and retain that metadata then that saves us a lot of time. I'm not a fan of rendering directly to JPG for obvious reasons.

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Alex York
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recentspaces.com

2017-07-09, 19:18:49
Reply #4

PROH

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+ 1. Would be great when working with VR!