Hi GabaCG,
You're right, I should be more specific with the info:
Max 2016, Corona 1.5, some non standard plugins like: BerconMaps, People from ANIMA 2.0, Multiscatter, Multitexture.
When we generated animated proxies - file were so huge that I dropped the idea of using them.
Now we have few tree meshes with PointCache animation (mesh + pointCache files was way smaller than the proxy) and we have them populated on the scene as instances and saved in separated container.
Maybe Corona prefers Proxies (even if they are much bigger) than meshes with PointCache (I will make some tests on Monday).
But I hope there is somebody who may help with better background on that topic - so that we will meet our deadline (without a delay of week of further testing :()
regards
PEgaz