Author Topic: Pflow - get color from surface  (Read 1948 times)

2016-08-31, 16:00:20

maru

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Based on this thread and a recent support ticket.

The idea is to make particles get color from the surface they are touching/are above. This is possible to do with scanline, but not with Corona. See the results and sample scene below. 
Marcin Miodek | chaos-corona.com
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2017-03-20, 17:47:41
Reply #1

Ondra

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fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-04-20, 12:06:16
Reply #2

maru

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Someone asked about it, so here is the proof. You can now pixelate Lenna with no effort!
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us