Author Topic: 1.5 UHD Cache + animation crash  (Read 2339 times)

2016-08-21, 05:18:38

VASLAVO

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hi, latest daily cant make video, also tried 4 versions before with no success, it crashes on second pass of pre-calculation of UHD, old or new scenes, ive turn off denoiser, turn off channels (even if they were inactive), turn off displacement, also turn off flares and bloom and stills crashes, will keep testing.

2016-08-21, 10:00:29
Reply #1

Ondra

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can you post a minidump? Or a scene if it is reproducible?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-08-21, 20:07:18
Reply #2

VASLAVO

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yes, i will do that tomorrow,im in a hyrry with some videos to deliver, the only version stable to do this was the 07-26-16, i did a test whit a simple sphere and camera arround 100 frames with uhd cache precalculated, it crashes at frame 2 so its very simple to reproduce.

2016-08-22, 15:04:44
Reply #3

maru

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Crash when rendering multiple frames with pre-saved uhd cache. Reproduced. Minidump: https://www.dropbox.com/s/1npv67f6wt9kpq6/vid-crash.zip?dl=0
Update: another one, since it crashed a bit different. The previous one was without "Autodesk error reporting". https://www.dropbox.com/s/mtv3stjlz8kr7x8/vid-3dsmax_minidump.zip?dl=0
Marcin Miodek | chaos-corona.com
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2016-08-22, 18:39:06
Reply #4

Ondra

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was caused by light select passes, fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)