Author Topic: [1.4] maxscript stopRender() not working anymore on interactive render  (Read 2976 times)

2016-05-24, 03:43:50

Tetsuoo

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...almost everything in the title :)
For Corona 1.3 I created a cute little button to stop the Interactive button in the viewport when my computer slows down (especially when trying to update the material previews in slate editor).
Here's the code :

macroScript stopRendr
category: "Corona Renderer"
Icon:#("Stop_icon",1)
(
CoronaRenderer.CoronaFp.stopRender()
)

Not working anymore with 1.4 :( I'm not sure but it seems that it's resetting the render.
I already went to the wiki page to check if anything is different (https://corona-renderer.com/wiki/maxscript).

What do you think guys, did I miss something ?
I don't really understand why it's supposed practical to right click on it and change the view every time I want to stop it.
« Last Edit: 2016-05-24, 04:20:37 by Tetsuoo »

2016-05-31, 20:29:17
Reply #1

Tetsuoo

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wow after 1 week nobody cares... ok fine x)

2016-06-01, 10:48:38
Reply #2

Ondra

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Do not worry, we will get to bug fixing soon enough ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-06-01, 12:07:45
Reply #3

maru

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Sorry for the lack of response. If something is logged/posted/saved, it will never get lost, and we will return to it.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-08-22, 13:57:17
Reply #4

Ondra

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Fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)