Author Topic: CoronaColor Bug ??  (Read 3775 times)

2016-03-31, 16:36:10

Cheesemsmsm

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This video will explain everything.
http://www.screencast.com/t/sygG7M1qbr

Cheers

2016-03-31, 16:51:46
Reply #1

romullus

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CoronaMtl doesn't support show shaded material in viewport function, that is well known fact. Other than that, i can't see anything unusual in you video.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-03-31, 17:43:44
Reply #2

Cheesemsmsm

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Thanks romullus, I've already known that.

I'm not a good explainer but I'll try :D

You should focus on the object's color in viewport.
If material#1 and #2 use the same map (instance) and assign the material#1 to object#1/ material#2 to object#2 then click show shaded in viewport, we should see the same map on both objects, right?
But, If the map is CoranaColor, It show the map on only one object (as you can see in the video).

please let me know If this is normal or designed.

2016-03-31, 18:00:47
Reply #3

Cheesemsmsm

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I've recorded a new video. This should be more clear.

http://www.screencast.com/t/6I07sddAiRlc

2016-03-31, 18:29:24
Reply #4

PROH

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Have you tried using the "show map" in the Corona material converter instead of Max's?

2016-04-01, 14:07:55
Reply #5

Cheesemsmsm

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I've tried. just the same :))

2016-05-04, 20:25:29
Reply #6

Ondra

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Fixed, in addition to solving this bug this can also improve performance
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)