Author Topic: Substance Painter to Corona?  (Read 5100 times)

2016-01-24, 03:19:58

Sintel

  • Active Users
  • **
  • Posts: 37
    • View Profile

I saw this on Allegorithmic forum and find it's better than default V-Ray output configuration in Substance Painter. It looks more similar to what I see in Substance Painter viewport. I tried doing a same method with Corona and of course, it doesn't looks the same, which in glossiness. Tried with glossiness2 as default Corona output configuration in Substance Painter but it doesn't matter, too. There's small difference in glossiness. Could somebody help me for a good workflow. Is GGX problem? I do not really want to use V-Ray anymore.

//Sorry for my bad English
« Last Edit: 2016-01-24, 03:26:54 by Sintel »

2016-01-24, 09:41:41
Reply #1

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8886
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Currently Corona applies curve to glossiness map, so exact match can bit a little tricky. Nevertheless there been attempt to overcome this, you may want to look at this: https://forum.corona-renderer.com/index.php/topic,9489.0.html

Hopefully that curve will be removed someday.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures